![]() ![]() And for the most part, that gloomy unease works. Blizzard elected to evoke the grittiness of Diablo II over Diablo III’s more cartoonish World of Warcraft-style graphics. Even friendly areas like cities are muddy, ramshackle settlements, filled with sobbing townsfolk and dilapidated dwellings. (You know the one.) And the bleak vibes aren’t just out in the battle zone. Sometimes the game world gets so dim it feels like you’re battling through the pitch black of that one Game of Thrones episode. Pro tip: Turn up your screen brightness in Settings. The setting is grim in both tone and vision. The world of Sanctuary is downright depressing. You will need to do much better if you expect people to spend more money on this game.I harp on the necromancer because it’s a play style that goes well with the rest of the game’s deliberately unpleasant aesthetic. Overall interface and menus are also worse than previous game.Īslo why i cant create my team in compaign mode? i have to do it outside the compaign but why not add option outside of register team to create team? ![]() How did you managed to lost it? Why not just recycle animations from previous games adding some new? All animations in BB2 are fluid along with its transitions from gameplay to cinematic videos not just for blocking. the leg of players during blocks in TUTORIAL is missing the opponent. ![]() Especially block action cinematics that are the great part of the game you see all the time. ![]() The animations are itself worse than the previous game. You may have problems with this during match camera control buy not in cinematics. it should be other way - first you increase the model detalization - THEN you switch the camera. And its happening in the planned sequences. How do you manage to make a new game looking worse than the previous one?įirst camera is switched to close look THEN the models are updated in detalization. ![]()
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